I’ve been messing around in Unity to create a planet transistion prototype for the 3D version of my XNA project Evolution.

Here’s a quick video of the planet transition effect I’ll be going for:

Everything in the video is work-in-progress at the moment and it’s unlikely I’ll work on this project until I’m a little bit more fluent in Unity and I can work out a way to handle the size of the levels I would like to implement.